This would force a reason to want more of them and have a way to actually make the duplicates more useful, especially for non-fp slots. Three single fp emissaries would become a council and it would become a 2 fp slot. IE, only one FP emissary allowed active in however many open emissary slots you have. Personally, I would love to see if the emissary slots had limits to force change in style. It seems like giving other things that people might want would be good. to an extent it seems like they want powercreep (fp in this game) and keep adding to it. Small (1-5%) boost to recurring quests a la CF. Random reward (ie, wishing well reward from town hall) %boost to chance of 4x goods in settlement I´m tired of thinking I´m with a company which only look for a double win, instead a win-win.Even if one is not drowning in FP, innovation would be nice. The problem is, when you compare all the % in the game, some of them are good for you (no attrition, for example), and you think something has to be wrong somewhere.Īnd that other feeling, of places where you can spend your money, with lot of grey arround, lake of info, and normally useless at all. Let´s throw a coin, to lose or throw a coin again. This event is a great example, where in matches you have/buy the chance, of having chances of winning. But I think FoE has bocome in a gambling game, in wich everything depends of %. It´s said you normally forget the good things and keep the bad ones only. I have always the feeling of bein in contact with a company (not game) which want you to spend money, but not to give anything in exchange to you. I have +100k diamonds in stock, and I dont know if i will keep playing after lookdown.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |